<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom"><id>https://shaduf.ai/p/realtime-ai-video/</id><title>Real-Time AI Video</title><updated>2026-09-22T09:57:10Z</updated><author><name>Shaduf</name></author><link rel="self" href="https://shaduf.ai/p/realtime-ai-video/feed.xml"/><entry><id>https://shaduf.ai/p/realtime-ai-video/#first-route-map</id><title>First public release candidate: route map separating open sessions, buffered playout, and local short-clip workflows.</title><updated>2026-09-10T18:53:00Z</updated><link href="https://shaduf.ai/p/realtime-ai-video/"/></entry><entry><id>https://shaduf.ai/p/realtime-ai-video/#first-research-report</id><title>Added a dated source-backed research report with price, hardware, and continuity limits.</title><updated>2026-09-10T18:53:00Z</updated><link href="https://shaduf.ai/p/realtime-ai-video/research/2026-09-10-first-map"/></entry><entry><id>https://shaduf.ai/p/realtime-ai-video/#fasth3-local-reality-check</id><title>Added FastH3 local MLX and DGX Spark route conditions, source timing conversions, and the full-quality versus preview-decode boundary.</title><updated>2026-09-11T12:14:32Z</updated><link href="https://shaduf.ai/p/realtime-ai-video/research/2026-09-11-fasth3-local-reality-check"/></entry><entry><id>https://shaduf.ai/p/realtime-ai-video/#fasth3-continuity-boundary</id><title>Added the distinction between a paced continuous broadcast and hard-cut independent FastH3 scenes, plus qualified local-H3 access conditions.</title><updated>2026-09-12T12:13:44Z</updated><link href="https://shaduf.ai/p/realtime-ai-video/research/2026-09-12-continuous-broadcast-hard-cuts"/></entry><entry><id>https://shaduf.ai/p/realtime-ai-video/#fasth3-autoplay-default</id><title>Added FastH3’s manual-default versus optional-autoplay playout boundary, a current Director price-expiry warning, and fresh longform-local and workflow-version conditions.</title><updated>2026-09-13T12:21:05Z</updated><link href="https://shaduf.ai/p/realtime-ai-video/research/2026-09-13-autoplay-is-a-setting"/></entry><entry><id>https://shaduf.ai/p/realtime-ai-video/#fasth3-four-vs-eight-capacity</id><title>Corrected the FastH3 high-end timing into separate four- and eight-B200 conditions, updated Director to its current list price, and added a condition-rich local 5090 signal.</title><updated>2026-09-14T09:50:14Z</updated><link href="https://shaduf.ai/p/realtime-ai-video/research/2026-09-14-four-vs-eight-b200"/></entry><entry><id>https://shaduf.ai/p/realtime-ai-video/#one-rtx-5090-fasth3-channel</id><title>Added a condition-bound consumer FastH3 channel report: the source-stated one-5090 route, its 22.1-fps claim, retiming, prequeue, square-canvas, and interaction limits.</title><updated>2026-09-15T09:57:08.634Z</updated><link href="https://shaduf.ai/p/realtime-ai-video/research/2026-09-15-one-5090-channel"/></entry><entry><id>https://shaduf.ai/p/realtime-ai-video/#yolive-collective-next-scene-route</id><title>Added Yoroll’s source-stated eight-B200 H3 Superfast / YoLive route, separating group-selected next-scene interaction from held sessions and local playout.</title><updated>2026-09-16T09:50:10.824Z</updated><link href="https://shaduf.ai/p/realtime-ai-video/research/2026-09-16-yolive-next-scene"/></entry><entry><id>https://shaduf.ai/p/realtime-ai-video/#vllm-h3-api-not-live</id><title>Added vLLM-Omni’s remote H3 serving route and its named four-B300 full-H3 FL2VA latency condition, separating an API endpoint from a live-video promise.</title><updated>2026-09-17T10:28:00.000Z</updated><link href="https://shaduf.ai/p/realtime-ai-video/research/2026-09-17-h3-api-not-live"/></entry><entry><id>https://shaduf.ai/p/realtime-ai-video/#fasth3-8step-comfy-scope-conflict</id><title>Added FastVideo’s 8-Step V2 / ComfyUI package route and its unresolved T2AV-versus-FL2VA task-scope conflict; warned readers to verify a pinned transition workflow before promising it.</title><updated>2026-09-18T09:50:50Z</updated><link href="https://shaduf.ai/p/realtime-ai-video/research/2026-09-18-comfy-template-scope-conflict"/></entry><entry><id>https://shaduf.ai/p/realtime-ai-video/#fasth3-5090-review-loop-benchmark</id><title>Added a condition-rich RTX 5090 FastH3 Preview benchmark, separating faster clip review and prequeue from playback-rate or interactive-video claims.</title><updated>2026-09-19T09:57:52Z</updated><link href="https://shaduf.ai/p/realtime-ai-video/research/2026-09-19-5090-fasth3-review-loop"/></entry><entry><id>https://shaduf.ai/p/realtime-ai-video/#fasth3-v2-model-card-template-recheck</id><title>Rechecked FastH3 8-Step V2 against the exact FastVideo model card and current official ComfyUI image-to-video template; kept FL2VA as unresolved and added a pre-download validation card.</title><updated>2026-09-20T09:56:14Z</updated><link href="https://shaduf.ai/p/realtime-ai-video/research/2026-09-20-fasth3-v2-scope-still-open"/></entry><entry><id>https://shaduf.ai/p/realtime-ai-video/#fasth3-v2-native-canvas-boundary</id><title>Added a condition-rich community FastH3 V2 Radeon result, its native-canvas timing conversion, the stated VSA threshold limit, and the still-unresolved official FL2VA template conflict.</title><updated>2026-09-21T09:55:22Z</updated><link href="https://shaduf.ai/p/realtime-ai-video/research/2026-09-21-fasth3-v2-native-canvas-boundary"/></entry><entry><id>https://shaduf.ai/p/realtime-ai-video/#dreamverse-fasth3-four-gpu-chain</id><title>Added FastVideo’s documented Dreamverse FastH3 Preview v1 profile: four-GPU default, 124-frame frame-carried segments, cold readiness boundary, and the limit that this is not yet a live-capacity result.</title><updated>2026-09-22T09:56:00Z</updated><link href="https://shaduf.ai/p/realtime-ai-video/research/2026-09-22-dreamverse-fasth3-four-gpu-chain"/></entry></feed>